top of page

Bookshelves Of Blood

Bookshelves of Blood is a horror game with a beat em up mechanic. The name of the game is simple. Kill every creature in the story and then take out the final boss at the end.

 

 The theme of the game was horror and beat em up.

My Role: Programmer and VFX

I was in change of creating the VFX of the game and programing the Enemy AI

Programs Used:
 

My Role: Level Design

 

I developed the games maze and created the level design for the game. That being the type of maze and theme that the maze would follow.

Maze Project

The Maze Project was a horror based maze game. Me and other game designers set out to make a game that was based in a basement of a old house with chairs and furniture making the maze itself.

Program Used:
 

Unity-logo.png

My Role: Programmer

In this game I was in change of coding and developing the weapons system that allows the player to fire different projectiles and coding the enemies to follow the player anywhere on the map.  

C5

C5 is a Christmas inspired shooter game that evil snowmen try to attack the Christmas train and it is your job to defend it and fend off the evil snowmen while getting the train to its destination safe and sound.

Programs Used:
 

Dice Scurry

My Role: Programmer

I programmed the ability to switch and change the style of the dice that you are using. And removed the dice from the inventory once it was used up and no longer available. I also helped develop the check point system and the ability to spawn back into the world.

Me and a group of talented people created Dice Scurry after looking at Dice and a Dungeons and dragons checkered mat. We had the idea to create a racing game that used these dice in a unique way.

Programs Used:
 

Even More Games!

bottom of page